This page covers other racing sims supported by RaceLab where we do not (yet) have a full dedicated bug page. These titles usually have fewer RaceLab-specific issues, or the issues are strongly tied to recent game updates and hotfixes.[1]
Use this overview to quickly check whether your sim has any common RaceLab problems, and where to find the most up-to-date information (official patch notes, forums, Discord bug channels, etc.). If a particular sim starts collecting more issues over time, we will promote it to a full bug page with detailed tracking.
Click on a sim below to jump to its section, or scroll down to read them all:
Most RaceLab bugs for AMS2 are related to telemetry output changes after game updates, or overlay alignment issues when switching between triple screens, VR, and single monitor modes.
If overlays stop updating or freeze after a patch, first confirm AMS2 telemetry/UDP settings, then check RaceLab and AMS2 change logs for recent breaking changes.[2]
See also: AMS2 official forums / patch notes · RaceLab Discord #ams2 or mixed-sims channel.
For rF2, RaceLab issues are commonly linked to plugin loading, modded content and changes to how rF2 exposes telemetry from DLC tracks and cars.[3]
If RaceLab overlays do not connect, verify that the RaceLab plugin is enabled in rF2, no other apps are blocking ports, and that you have restarted the sim fully after installing or updating RaceLab.
See also: rF2 official support / forums · RaceLab Discord rF2 threads.
RaceRoom usage with RaceLab is less common, so bugs tend to be sporadic and often linked to RaceRoom updates that briefly change timing or telemetry output.
If you notice overlays dropping data mid-session, capture logs and screenshots and share them in the RaceLab Discord so the team can confirm whether it is a RaceLab issue or a temporary RaceRoom backend problem.[4]
See also: RaceRoom patch notes · RaceLab Discord mixed-sims support.
Console titles like Gran Turismo and Forza have strict platform limitations. RaceLab support may rely on network workarounds or third-party forwarding tools and is more likely to break when those games are updated.
Treat any configuration for these titles as experimental. Always follow the latest RaceLab documentation and examples before troubleshooting overlays.[5]
See also: RaceLab docs on console / network setups · Official game support pages for telemetry info.
From time to time, RaceLab experiments with additional sims or betas. Support for these is not guaranteed and may change or disappear as priorities shift.
If you are testing a new sim with RaceLab, always mention the exact game build, RaceLab version, and your network/telemetry setup when reporting bugs.
See also: RaceLab Discord announcements and beta channels.
When submitting a bug report for any of these sims, please include as much detail as possible. These titles often use different telemetry standards and patch rapidly, so clear version and environment information helps the RaceLab team and community confirm and reproduce issues.[6]
| Simulator | Where to Check Latest Info | Key Details to Include in Report |
|---|---|---|
| Automobilista 2 (AMS2) | Official AMS2 forums → patch notes section · RaceLab Discord #ams2 | Game version + build number, telemetry UDP port settings, overlay used, screen mode (VR/triple/single) |
| rFactor 2 (rF2) | Studio 397 forums · RaceLab Discord #rf2 | Active plugins list, network firewall status, track/car combination, RaceLab version |
| RaceRoom Racing Experience | RaceRoom Steam announcements · RaceLab Discord mixed sims | Session type (Practice/Race), logs if available, overlay in use, time bug occurs |
| Gran Turismo / Forza | RaceLab console setup docs · official telemetry pages | Game edition, platform (PS/Xbox/PC), telemetry bridge tool, screenshot of network settings |
| Other / Experimental Sims | RaceLab Discord #beta-testing or #experimental | Exact game build ID, RaceLab version, system type (VR/flat), logs and screenshots |
Thank you for helping improve RaceLab support for these less-common titles — every report helps track new bugs and stability changes after updates.[7]