Other Sims – Bugs & Known Issues (Overview)

This page covers other racing sims supported by RaceLab where we do not (yet) have a full dedicated bug page. These titles usually have fewer RaceLab-specific issues, or the issues are strongly tied to recent game updates and hotfixes.[1]

Use this overview to quickly check whether your sim has any common RaceLab problems, and where to find the most up-to-date information (official patch notes, forums, Discord bug channels, etc.). If a particular sim starts collecting more issues over time, we will promote it to a full bug page with detailed tracking.


Summary by Sim

Click on a sim below to jump to its section, or scroll down to read them all:

Automobilista 2 (AMS2)

RaceLab support: Good Known issues: Minor / Update dependent

Most RaceLab bugs for AMS2 are related to telemetry output changes after game updates, or overlay alignment issues when switching between triple screens, VR, and single monitor modes.

If overlays stop updating or freeze after a patch, first confirm AMS2 telemetry/UDP settings, then check RaceLab and AMS2 change logs for recent breaking changes.[2]

rFactor 2 (rF2)

RaceLab support: Good Known issues: Session joining & plugins

For rF2, RaceLab issues are commonly linked to plugin loading, modded content and changes to how rF2 exposes telemetry from DLC tracks and cars.[3]

If RaceLab overlays do not connect, verify that the RaceLab plugin is enabled in rF2, no other apps are blocking ports, and that you have restarted the sim fully after installing or updating RaceLab.

RaceRoom Racing Experience

RaceLab support: Limited / Less common Known issues: Telemetry gaps

RaceRoom usage with RaceLab is less common, so bugs tend to be sporadic and often linked to RaceRoom updates that briefly change timing or telemetry output.

If you notice overlays dropping data mid-session, capture logs and screenshots and share them in the RaceLab Discord so the team can confirm whether it is a RaceLab issue or a temporary RaceRoom backend problem.[4]

Gran Turismo / Forza & Console Titles

RaceLab support: Experimental / Limited Known issues: Telemetry access, platform limits

Console titles like Gran Turismo and Forza have strict platform limitations. RaceLab support may rely on network workarounds or third-party forwarding tools and is more likely to break when those games are updated.

Treat any configuration for these titles as experimental. Always follow the latest RaceLab documentation and examples before troubleshooting overlays.[5]

Other / Experimental Sims

RaceLab support: Experimental Known issues: May break without notice

From time to time, RaceLab experiments with additional sims or betas. Support for these is not guaranteed and may change or disappear as priorities shift.

If you are testing a new sim with RaceLab, always mention the exact game build, RaceLab version, and your network/telemetry setup when reporting bugs.

Sources & references
  1. Overview based on community reports and RaceLab developer comments for non-primary sims. ↩ back
  2. AMS2 patch notes, telemetry discussions and RaceLab AMS2 setup guides. ↩ back
  3. rFactor 2 plugin and telemetry documentation plus RaceLab rF2 support notes. ↩ back
  4. RaceRoom forums and community bug threads related to timing/telemetry output. ↩ back
  5. RaceLab documentation for console/network integrations and official Gran Turismo / Forza telemetry info. ↩ back