CPU & GPU Tuning for Sim Racing

Once you know what PC you have, the next step is making sure it runs your sims efficiently. This page focuses on CPU & GPU tuning: power plans, drivers, graphics control panels and basic monitoring so you can spot bottlenecks quickly.

  • Set up Windows and your GPU driver so they don’t throttle performance.
  • Create simple game profiles instead of random “tweaks everywhere”.
  • Learn how to tell if you are CPU-limited or GPU-limited.

1. Get Windows out of the way

  • Use a High performance or similar power plan, not Power saver.
  • Disable aggressive sleep / idle timers while racing.
  • Close background apps that constantly use CPU or disk (browsers, updaters).
  • Make sure the sim is set to use the high-performance GPU (laptops especially).

2. GPU drivers & control panel

  • Keep drivers reasonably up to date, but avoid “day one” betas unless needed.
  • Let the game handle most settings first; only override a few key options.
  • Use one game profile per sim instead of global overrides.
  • Prefer hardware-accelerated GPU scheduling only if it’s stable on their system.

3. Spot CPU vs GPU limits

  • Use the sim’s built-in FPS / timing graph where possible.
  • If GPU usage is high and CPU low → mostly GPU-limited.
  • If one CPU core is pegged at 100% while GPU is relaxed → CPU-limited.
  • Big grids, replays and heavy AI usually hit CPU harder than GPU.

4. Safe starting point for tuning

  • Start from a sensible preset (Medium / High) instead of Ultra everywhere.
  • Change one group of settings at a time (shadows, mirrors, effects).
  • Test in a busy scenario: race start, night, rain, 30+ cars if the sim allows.
  • Write down what worked so you can reuse it on other tracks and cars.

This page works together with your PC Specs & Baseline Settings guide and the Performance & FPS checklist. Use all three when helping someone with low FPS.