Performance & FPS – Keeping RaceLab Smooth

Tips to keep your games smooth while using RaceLab overlays – whether you run triples, ultrawide or VR. [1] [2]

Goal: Good, stable FPS first – then add “nice to have” overlays on top, not the other way around.

Performance basics – what actually costs FPS?

Biggest performance killers

  • Running very high resolutions (triples / 4K / VR) with maxed graphics.
  • Heavy post-processing (motion blur, depth of field, strong AA, high shadows).
  • Too many windows on top of the game (overlays, browser windows, tools).
  • Background apps quietly using CPU / GPU (browsers, launchers, recording apps).

What RaceLab overlays add

  • Each overlay is a small extra window that must be drawn and updated.
  • More overlays or very large overlays = more work for your GPU and CPU.
  • Transparent overlays and animations cost slightly more than simple static ones.
  • On modern PCs, RaceLab is usually a small part of the total FPS cost – but on older systems every bit matters.

How to reduce impact from RaceLab overlays

Keep only what you really use

  • Disable overlays you don’t actively look at during the race (especially big timing blocks).
  • For practice, keep more information; for races, keep only the essentials (relative, fuel, flags, key data).
  • Avoid stacking many overlays in one corner – spreading load can sometimes behave better.

Layout and size choices

  • Use one main timing overlay instead of several small ones doing similar jobs.
  • Make overlays only as large as needed to read comfortably at your viewing distance.
  • If you race in VR or triples, keep overlays closer to the centre; this often allows smaller, lighter widgets.

In-game settings that matter most for FPS

These settings usually give the biggest FPS gains in sims like iRacing, ACC, rFactor 2, AMS2, F1 and LMU. [3]

Graphics sliders to try first

  • Reduce shadows (and shadow distance) one or two steps.
  • Lower reflection quality / number of visible cars in mirrors.
  • Turn down or disable motion blur, depth of field and screen-space reflections.
  • Cut crowds, trackside objects and environment detail slightly – big gain for small visual loss.

Resolution and display mode

  • Use your monitor’s native resolution, but avoid unnecessary super-sampling where possible.
  • “Borderless windowed” or “Windowed (fullscreen)” usually behaves best with overlays.
  • If FPS is unstable, enable a sensible FPS cap (for example 60 / 90 / 120) to reduce spikes.
  • On VR headsets, lower render scale a little before lowering other graphics – this is often a big win.

PC & GPU tips before blaming RaceLab

Clean up background load

  • Close browsers, launchers and apps you don’t need while racing.
  • Check Task Manager for anything constantly using CPU or GPU in the background.
  • Pause large downloads, cloud sync or Windows updates when you’re on track.

Drivers & basic maintenance

  • Keep GPU drivers reasonably up to date (no need to chase every single version).
  • Use your GPU control panel to disable forced extra filters on top of the game where possible.
  • Make sure your sim and RaceLab are installed on a reasonably fast drive (SSD preferred).

Extra notes for VR and triple-screen users

VR specific tips

  • Use borderless or windowed display mode with overlays rather than exclusive fullscreen.
  • Keep the number of active overlays low in VR, and test changes in a quiet practice session first.
  • Restart the VR compositor (SteamVR / OpenXR) if overlays start to appear behind the view or feel “sticky”.

Triple-screen & ultrawide

  • Set up your triple or ultrawide resolution first, confirm FPS is stable, then add overlays on top.
  • Avoid stretching one overlay all the way across all three screens unless absolutely needed.
  • Place key overlays on the centre screen; this reduces eye travel and often lets you keep them smaller.

Quick “Performance & FPS” checklist

  • ✅ Game runs smoothly with no overlays – if not, fix base FPS first.
  • ✅ Only essential overlays enabled for racing (relative, fuel, flags, key info).
  • ✅ Heavy graphics options (shadows, reflections, crowd detail) tuned down a little.
  • ✅ Background apps closed; no hidden downloads or CPU hogs running.
  • ✅ For VR / triples: correct resolution set and stable before overlays are added.