Core Performance & Telemetry
This page covers the two things that decide whether RaceLab “feels smooth”:
performance (FPS / stutters) and
telemetry (data reaching RaceLab).
[1]
Important (Pro vs Free): Layout editing / saved layouts are Pro-only.
Telemetry and basic overlay visibility are separate from that. If you’re not Pro, focus on the checks below (do not worry about layout editor features).
[2]
Fast Fix Ladder (Do these in order)
- Restart clean: Close sim → close RaceLab → restart PC → open RaceLab → open sim.
- Run one overlay only (test with the simplest overlay first). [1]
- Confirm telemetry is active: join a session (not just menus) before judging “no data.” [1]
- Disable other overlay tools temporarily (anything else drawing on top of the game) to test conflicts. [3]
- Firewall test: allow RaceLab through Windows Firewall (Private + Public) and test again. [4]
Rule: Don’t change 10 things at once. Change one thing, test, then continue.
Telemetry Basics (Data getting to RaceLab)
RaceLab reads game data either via a plugin (installed into the game folder) or via UDP telemetry (game sends data over the network).
The exact method depends on the sim. [1]
Quick checks
- Confirm you selected the correct sim inside RaceLab (not a different sim’s mode).
- Join an active session so the sim is actually outputting telemetry.
- If that sim uses a plugin: confirm the plugin file exists in the correct folder.
- If that sim uses UDP: confirm the sim is configured to send data to your PC.
Common trap: “Telemetry is broken” when you’re still in menus, replays, or a mode that doesn’t output data.
Test in a live session first.
[1]
Ports & Firewalls (The boring stuff that breaks everything)
| Problem |
What it looks like |
Fix |
| Windows Firewall blocked |
Overlays show but data is blank / no updates |
Allow RaceLab in Firewall (Private + Public). Then retest. [4] |
| Port already in use |
Telemetry/bridge won’t start, or features fail randomly |
Close other tools that use telemetry/UDP/web dashboards. Reboot and test one tool at a time. [5] |
| Wrong destination IP |
UDP telemetry enabled but RaceLab sees nothing |
Set the sim’s UDP destination to your PC’s IP (or 127.0.0.1 if the sim expects local). [6] |
| VPN / multiple adapters |
Data drops in/out or never arrives |
Disable VPN temporarily; prefer the active adapter; retest. [6] |
Best practice: For testing, keep it simple: one PC, no VPN, one sim, RaceLab only.
Once stable, add streaming/capture/extra tools back one by one.
Symptoms → Fix
1) “Overlays appear but don’t update / show blanks”
- Join a live session (telemetry must be active). [1]
- Firewall allow RaceLab (Private + Public). [4]
- Close any other telemetry tool temporarily (SimHub, dashboards, browser telemetry pages) and retest. [5]
2) “RaceLab makes the game stutter”
- Test with one overlay only. [1]
- Switch to Borderless Window and cap FPS. [3]
- Lower overlay load (fewer tables/animations). [3]
3) “It worked yesterday, now nothing works”
- Re-run the sim’s setup/configure step inside RaceLab (if available). [1]
- Check game updates didn’t remove a plugin file (plugin-based sims). [1]
- Do a clean reboot and test one overlay. [1]
Important: If you are a Free user, avoid troubleshooting “layout saving/editing” issues — that is Pro-only.
Focus on telemetry + basic overlay visibility.
[2]
What to Send Support (so it can be solved fast)
- Sim: (LMU / iRacing / ACC / etc.)
- RaceLab version: (exact number)
- Windows version: (Win10/11)
- What you see: “Overlays show but blank” / “No overlays” / “Stutter when RaceLab open”
- Test result: “One overlay only” test pass/fail
- Network: VPN on/off, single PC or multi-PC
Fastest reproduction: “Fresh boot → open RaceLab → open sim → join session → enable one overlay → result.”