Radar Overlay (Free to Use)

A proximity “radar” that shows cars around you so you can avoid side contact and unsafe merges. [1]

RaceLab Radar Overlay preview

What it does

Situational awareness

  • Shows where nearby cars are relative to you (left/right/behind/ahead).
  • Helps you avoid “door bashes” when someone is in your blind spot.
  • Especially useful when mirrors are blocked (A-pillars), low FOV, or heavy traffic.

What it’s NOT

  • Not a “who is faster” tool — it’s for space awareness.
  • Not a replacement for mirrors — it supports them.
  • Not something to stare at constantly — quick glances only.

Best time to use

  • Race starts & restarts: instant “who’s alongside” awareness.
  • Side-by-side battles: confirms overlap before turn-in.
  • Rejoins / pit exit: reduces the risk of merging into traffic.
  • Multiclass: helps you sense a faster class arriving beside you.

Quick setup

  1. Enable Radar in RaceLab → Overlays.
  2. Place it near your peripheral vision (common: lower-centre or lower-left).
  3. Resize so you can read it with a quick glance (don’t make it huge).
  4. Join a session with other cars and confirm markers move correctly.

Placement rule (works for almost everyone)

  • Radar should never cover apexes, braking markers, or turn-in points.
  • If you notice it too much, it’s too big or too central.

Key settings (the ones that matter)

Range / distance

  • Keep it tight for racing (less clutter, clearer decisions).
  • Too wide = lots of dots you don’t need; too tight = late warnings.

Size & clarity

  • Scale: just big enough to see overlap.
  • Opacity: raise transparency if it feels distracting.

Colors / class awareness

  • If class/team coloring exists for your sim, enable it (great for multiclass).
  • Keep contrast high so you can read it instantly.

“I keep watching it” fix

  • Shrink it slightly.
  • Move it further toward a corner of your view.
  • Increase transparency a bit.

VR positioning (quick rule)

  • Readable with a glance — not a head turn.
  • If it feels too “in your face”, reduce scale first.
  • Keep it low and slightly to one side so it doesn’t compete with the horizon.

Troubleshooting

No cars showing

  • Confirm the correct sim/game is selected and running.
  • Test with AI/online session that definitely has cars nearby.
  • Toggle Radar off/on once after the session fully loads.

Looks wrong / hard to interpret

  • Reduce range first (wide ranges feel “busy”).
  • Resize smaller and move it further into the periphery.
  • If Windows display scaling is unusual, try 100% scaling as a test.
Sources & References [1] Radar Overlay screenshot (RaceLab UI image provided for this support site). ↩ back