RaceLab Support – Common VR IssuesCommon VR Issues
This page lists a few of the most common VR problems RaceLab users run into,
along with calm, step-by-step checks you can try before diving into more
advanced debugging. All tips are based on the official RacelabVR v3
documentation and support notes.[1]
Overlays behind the game
Symptoms:
- You press the RaceLab VR toggle key but see no overlays in the headset.
- Overlays appear on the desktop mirror but not in VR.
- It feels like overlays are “behind” or “under” the game image.
Start with these checks:
- Confirm RacelabVR is installed and running.
RaceLab VR overlays require the separate RacelabVR component to be
installed and detected by the main RaceLab app.[2]
- Make sure you have pressed the correct Toggle VR key.
In RaceLab, check the VR settings page for your Toggle VR key
binding. Once your sim is running in VR, press that key to enable or
disable the VR overlays inside the headset.[3]
- Use a supported VR runtime.
RacelabVR v3 supports OpenXR and OpenVR for most sims. The old legacy
Oculus API is not supported, and OpenComposite has known issues in some
titles (for example AMS2).[4]
- Re-centre before editing overlays.
Before adjusting overlays in VR, always re-centre your view. This helps
RaceLab place overlays where you expect them, instead of off to the side
or behind you.[3]
If overlays still seem to be missing after these steps, try a very simple
overlay set (for example one small overlay only) to rule out layout
complexity as the cause.
Stuttering / ghosting
Symptoms:
- VR feels smooth without overlays, but stutters when RacelabVR is active.
- Turning your head causes “smearing” or ghosting of the image.
Things to check:
- Number of overlays.
Start with a light overlay set – for example relatives + fuel only. Too
many overlays or very complex layouts can add extra work for the GPU and
compositor.
- Resolution scale for overlays.
RacelabVR has a resolutionScale setting that changes the
internal render resolution of overlays. Values above 1.0
increase clarity but also increase VRAM and GPU load significantly, which
can cause stutters on weaker systems.[5]
- Game graphics settings.
Try lowering one or two heavy options (shadows, reflections, volumetric
effects) before changing everything. Aim for a stable frame rate first,
then add details back gradually.
- Other overlay / monitoring tools.
If you run several overlay or monitoring tools at once, temporarily
disable them and test with only RaceLab + RacelabVR to see if the
stutter goes away.
Once performance is stable, save that configuration as your “safe” VR
layout so you always have something reliable to go back to.
Text too small / scaling
Symptoms:
- Overlay text looks soft or fuzzy.
- You can’t read the overlays without leaning in or squinting.
Steps to improve readability:
- Move overlays slightly closer and lower.
Many users find overlays easiest to read when they sit low and slightly
forward, just below the main driving focus, instead of high up or far
away.
- Increase overlay size in small steps.
In the RaceLab VR settings, gently increase overlay size until you can
read comfortably – but stop before they start covering too much of the
cockpit view.
- Use resolution scale carefully.
On some headsets (especially Varjo) it can help to raise
resolutionScale a little to sharpen text, but this also
increases VRAM usage a lot, so it should be done cautiously.[5]
If you have to strain to read overlays, it is better to use fewer overlays
with clear, big text than many overlays with tiny blurred text.
VR Setup Overlays
VR overlays in RaceLab are powered by RacelabVR v3. At a high level, the
setup looks like this:[2][3]
- Install RacelabVR.
If RaceLab does not detect a VR installation, it will guide you to
download and install RacelabVR. VR support is a Pro feature.
- Create one or more VR overlay sets.
On the VR settings page you can add overlays to a “VR overlay set”
(for example a race set and a quali set). You can assign key bindings
to cycle between sets or jump straight to a specific one.
- Start game + RaceLab + RacelabVR.
Launch RaceLab and your sim, go on track, then use the Toggle VR key to
enable overlays inside the headset. RacelabVR will auto-detect your VR
runtime (OpenXR / OpenVR / SteamVR) where supported.
- Re-centre, then position overlays.
Always re-centre before entering overlay edit mode. Adjust the position
and size of each overlay until they are comfortable, then save the
configuration.
Once everything is working, avoid making big changes before races. Do your
experiments in test sessions, then lock in a “known good” VR overlay set.